In a nutshell, Altis runs a file called
.build-script in the root of your project's git repository, which should install Composer dependencies and build any assets you need.
Altis will create a default build script for you when you first install it, but you can add your own custom steps as you wish.
Each Altis environment is set up to track a particular GitHub repository and branch. When you push code to a tracked branch, Altis builds your commit following a process that you specify.
This build process transforms your source repository into a container, which can be deployed at a time of your choosing (or automatically deployed if you choose).
Builds are run using a "build container"; this is a container which provides a stable environment for any custom scripts you may use. You can install software tools (such as different Node/npm versions) within this container, but note that the container is reset at the end of each run. Some files are retained in a persistent cache between runs, but note that this may be cleared at any time.
The build process follows these steps:
- "Setting up build" - In this step, we start the build container.
- "Preparing build environment" - In this step, we restore any build cache, and set up systems for the build.
- "Building application" - In this step, we run your custom build script. This is where Composer installs and other tasks happen.
- "Cleaning up" - In this step, we save your files into a container ready for deployment, save your build cache, and reset any state necessary.
Once the build process is complete, we have a container with your built files ready for deployment to the infrastructure.
Your build script tells Altis any transformations you want to make to turn your source repository into the site that you deploy. Typically, this contains Composer installation commands, and any custom build tools like Webpack.
This build script is committed into your repo at
.build-script, and is executed by a Bash shell. Altis will create a default build script for you when you first install it, but you can add your own custom steps as you wish.
Note: At a minimum, your build script must install Composer dependencies in order for Altis to function. If you forget to install these, your environment may end up in a non-deployable state.
Your build script can run any commands you'd like, including installing or configuring additional build tools.
The following build tools are pre-installed inside the build container for your script:
- PHP 7.4
- Composer 2.4.4
- Node 12.18
- npm 6.14
- Git 2.25
- asdf package manager (with Node plugin)
You can install other versions using build tools such as nvm for Node versions.
You can use your build script to run anything you'd like. Here's some typical build scripts we see.
You may want to build CSS/JS assets for a theme from SCSS/TypeScript/JSX source files. In order to do so, your script might look like this:
# Install composer dependencies composer install --no-dev --optimize-autoloader --apcu-autoloader # Build my-theme cd content/themes/my-theme/ npm ci npm run build
If you're working with a larger network, you might want to build multiple assets at once.
You can apply the same technique as above, but remember that when you
cd, any further steps will be in your new directory; if you need to
cd again, it will be relative to the first directory, not the project root.
To simplify things, set a variable for the root directory, and
cd based on this each time instead.
# Install composer dependencies composer install --no-dev --optimize-autoloader --apcu-autoloader # Store the project root for easy cd-ing. PROJECT_ROOT="$(pwd)" # Build my-first-theme cd "$PROJECT_ROOT/content/themes/my-first-theme/" npm ci npm run build # Build my-second-theme cd "$PROJECT_ROOT/content/themes/my-second-theme/" npm ci npm run build
The build script can be written in languages other than Shell script by adding a shebang line at the top of the file.
For example to write the build script in PHP you would do the following:
#!/usr/bin/env php echo 'Starting build...';
And for NodeJS it would be:
console.log( 'Starting build...' )
If you are using Composer dependencies from private repositories, additional configuration may be required.
The maximum size of your built assets, including your codebase, is 640MB. This size limit is in place to ensure that containers can be run on your application servers without exhausting the maximum disk size of the underlying machines.
If you exceed this limit, your builds may fail. Consider cleaning up unnecessary files as part of your build process (such as
node_modules directories). If your project requires a larger size limit and cannot be reduced, the maximum size may be increased. Please contact your account manager, as this may come with additional cost.
The total elapsed time for a build cannot exceed 30 minutes. This limit cannot be changed.